Tuesday (December 10)
Game 1
Tri-Yakuhai

December 10, Game 1, E1-0
In E1-0, Aki is playing for the EX Furinkazan, hoping to get the team out of the elimination zone.
Aki starts out the hand 2-shanten for seven pairs (3-shanten with a standard hand) with pairs of 1s, 3p, south and north. In the first row, she adds a white dragon pair to her hand to get her to iishanten. At the end of the row, Aki calls a 678p chii to get to iishanten and aims for a pinzu honitsu.
At the start of the second row, Daisuke is the first to tenpai and waits on a 258m three-sided wait.

Back to Aki, she draws an east pair for a potential yakuhai. Right after, she calls pon on the white dragon and discards her south pair. A turn later, Aki draws a third north and gets to tenpai on an east/3p shanpon. In the middle of the row, Ooi discards the east and deas into Aki. Aki wins the hand with Honitsu/East/North/White Dragon for 8,000.
Mizuhara

December 10, Game 1, E2-0
In E2-0, Mizuhara is the dealer in a 2nd place tie, 8,000 behind 1st place Aki.
Mizuhara starts out the hand 2-shanten with a pair of red dragons for potential value. As the turns go on, she starts to build more sequence shapes and rejects the red dragon pon on turn 3. At the start of the second row, she breaks up her red dragon pair to pursue pinfu. In the middle of the row, she gets to tenpai and calls riichi on a 25p ryanmen.

Across from her, Aki is trying to extend her lead. Already sitting iishanten wth two red fives, Aki has the value and safe honours to push. In the middle of the third row, Aki gets to tenpai and calls riichi on a south/3p shanpon.

Then, on the second-last tile in the wall, Mizuhara draws the 5p and wins the hand. Mizuhara wins with Riichi/Tsumo/Pinfu/Tanyao or 2,600 all, taking the lead.
Sanankou

December 10, Game 1, E2-1
Video: https://abema.tv/video/episode/444-1_s5_p2595
In E2-1, Aki is in 2nd place, 4,400 behind 1st place Mizuhara.
Aki starts out with a poor hand, sitting 5-shanten for seven pairs (6-shanten for a standard hand) with a floating red 5p for value. The good thing about far hands, though, is that they advance very quickly. In the first row, she makes the 9s into a triplet, pairs up the 4s and gets a red 5m for a pair. By the end of the row, she is already 2-shanten.
In the second row, Aki starts to draw more pairs. With a 6s and a 1m pair, she gets herself to chiitoi iishanten the the potential to go for a triplets hand. However, in the middle of the second row, dealer Mizuhara gets to tenpai first and calls riichi on a 4s kanchan.

Right after, Ooi gets to tenpai and calls riichi on a 5p kanchan. If Aki discards the lone red 5p in her hand, she will give Ooi the win.

During the ippatsu round, Aki draws a third 4s to put her iishanten for a potential yakuman. However, the lone 5p is still a problem. A turn later, she draws another 5p and switches out her 1m pair, saving her. With a 6s pon, she gets to tenpai on a 5m/5p shanpon.
On her very next draw, she gets the 5p and wins the hand. Aki wins with Toitoi/Sanankou/Aka 2 for 3,000+100/6,000+100 plus two riichi sticks, putting her in the lead.
Ura Ura

December 10, Game 1, E3-0
In E3-0, Daisuke is in 3rd place and 7,400 behind 2nd place Mizuhara.
From the start, Daisuke is 2-shanten with a triplet of 1m and a loosely connected red 5s. In the early stages of the game, Ooi calls a concealed kan to increase his own efficiency. Though the new 6s dora doesn’t help Daisuke immediately, he could still use it if he draws it or he can take advantage of the uradora. Through the rest of the row, he improves his hand for ryanmens and pairs up the 5s to get to iishanten.
At the start of the second row, he gets to tenpai and calls riichi on a 69m ryanmen. At the end of the row, Daisuke draws the 9m and wins the hand. With his 5s becoming the uradora, Daisuke wins the hand with Riichi/Tsumo/Aka 1/Ura 2 for 2,000/4,000, pushing him into 2nd place.
Houtei

December 10, Game 1, E4-1
In E4-1, Ooi is in 4th place and 18,400 behind 3rd place Mizuhara. Though he doesn’t expect to move ahead this hand, any progress is good progress.
Ooi starts out the hand at 4-shanten with a bunch of potential sequences, but doesn’t have the shapes to speed it up. His opponents, on the other hand, have calling material. In the first row, Daisuke calls pon on both the red dragon and north to get to iishanten. In the middle of the second row, Daisuke gets to tenpai and waits on an 8m tanki.

Back to Ooi, he has gotten to iishanten, but has a 9m pair preventing him from going any faster.
In the meantime, Aki calls a 456p chii with the red 5p and a 234m chii to get to tenpai on a 36m ryanmen.

Ooi continues to wait and is in line for a pinfu hand (needing to fill in a 14p ryanmen and a 258m three-sided wait), but is still at the whim of the wall.
At the end of the second row, Mizuhara is the third to tenpai and calls riichi on a 47m ryanmen. Unfortunately, none are left in the wall for her.

Everyone at the table pushes, trying to be the next winner. With only a dozen tiles left in the wall, Ooi finally gets to tenpai and waits on a 14p ryanmen. Only a single 1p remains in the wall.
With Aki’s 3 winning tiles compared to everyone else, it seems like she’s the one destined to win, if anyone wins. As Daisuke draws a dangerous 3m, he chooses to fold his hand. As everyone took their final tile, it looked like the hand was going to a draw.
On the second last-discard, Mizuhara discards the 8m dora. Thinking about making a call to shift the haitei, Ooi ends up declining. As if rewarding him, Ooi draws the final 1p as the final tile of the wall and wins the hand! Ooi wins with Tsumo/Pinfu/Haitei for 700+100/1,300+100 plus Mizuhara riichi stic.
Akina Ahead

December 10, Game 1
In S1-1, Mizuhara is in 2nd place, 9,600 behind 2nd place dealer Daisuke. 1,300 in bonuses are in the pot.
Mizuhara starts out with a 4-shanten hand with pairs of double south and white dragon, as well as a floating 3s dora. With this value, she is set up for a mangan. In the first row, she connects the dora with a 4s, then calls pon on both the south and the white dragon. At the start of her second row, she gets to iishanten. With honitsu in hand as well, she has a haneman.
However, soon after, Daisuke gets to tenpai first and calls riichi on a 3s kanchan.

As Mizuhara draws a red 5p, she shifts away from the honitsu and takes a 36p ryanmen shape instead of her 7s penchan. As the hand progresses, Mizuhara draws a 7m and a red 5m. With the manzu shape dangerous, she discards the safer pinzu shape.
At the start of the third row, Mizuhara gets to tenpai and waits on a 6m kanchan. A few turns later, Ooi discards the 6m (a tile safe against Daisuke) and deals into Mizuhara. Mizuhara wins the hand with Double South/White Dragon/Dora 1/Aka 1 for 8,000+300 plus two riichi sticks, putting her into 2nd place.

Video: https://abema.tv/video/episode/444-1_s5_p5600
Skipping to S2-1, Mizuhara is now the dealer and 8,600 behind 1st place Aki.
Mizuhara starts out the hand at 3-shanten with a pair of green dragons and a connected 6s dora. Through the first row, Mizuhara forms potential pinfu and tanyao shapes for decent value. When a pair of green dragons come out from Aki’s hand, Mizuhara rejects both of them. At the start of the second row, Mizuhara advances to iishanten and starts to break up her green dragon pair.
As Mizuhara waits for tenpai, Daisuke gets to tenpai first and calls riichi on a 3s kanchan.

With a route to a dealer mangan, Mizuhara keeps pushing. Near the end of the row, Ooi is the next to tenpai, throwing the 6s dora and calling riichi on a 69p ryanmen.

In the third row, Mizuhara finally gets to tenpai and sways dama on a 58s ryanmen. On her next draw, she replaces a regular 5m for a red 5m, guaranteeing herself a mangan. In the middle of the row, 1st place Aki discards the 5s, a tile safe against both riichi players, and deals into Mizuhara. Mizuhara wins the hand with Pinfu/Tanyao/Dora 1/Aka 1 for 12,000+300 plus two riichi sticks, moving into the lead.
Results
Game 99
Game 2
Hinata Hit #1

December 10, Game 2, E2-0
In E2-0, Hinata is in a 2nd place tie and 2,600 behind 1st place Sugawara.
Hinata starts out the hand with pairs of 3m, 8m, 2s and 8p, putting her 2-shanten for seven pairs. With solely simple tiles and a red 5s, she also has the option to open and go the standard route. In the first row, she secures the red 5s, makes the 8p a trilet and gets to iishanten.
At the start of the second row, Hinata draws a red 5p and calls riichi on a 3m/2s shanpon.

To her right, Sugawara is iishanten. A few turns after HInata, Sugawara gets to tenpai and calls riichi on a 47s ryanmen.

At the end of the second row, Kobayashi is the third to tenpai and stays dama on a 14p ryanmen.

At the start of the third row, Sugawara draws and discards the final 2s in the wall and deals into Hinata. Hinata wins the hand with Riichi/Tanyao/Aka 2 for 12,000 plus Sugawara’s riichi stick.
Haneman Hit

December 10, Game 2, E3-1
Video: https://abema.tv/video/episode/444-1_s5_p2596
In E3-1, Rumi is in 2nd place and 9,000 behind 1st place HInata. 2,300 in bonuses are awaiting the next winner.
Rumi starts out by pairing up the red dragon, joining her 3p, 3m and 9s (which is also the dora) pairs. whether she goes with the standard or pairs route, it is set to be expensive.
Very quickly in the first row, Hinaata calls pon on the green dragon and a 123m chii to get to tenpai and waits on a 4m/6m shanpon.

Back with Rumi, a 2p draw forms a 234p sequence in her hand and she chooses to pursue the standard route by breaking her 3p pair.
In the middle of the second row, Kobayashi is next to tenpai and stays dama on a 36m ryanmen.

Right after, Rumi gets to tenpai and calls riichi on a 9s/red dragon shapon. However she gets to tenpai, she will have at least a mangan.
Breaking ippatsu, Hinata calls chii with the red 5m, upgrading to a mangan and switching to a 69m nobetan. However, the call ends up working in Rumi’s favour. On Rumi’s next draw, she gets the red dragon and wins the hand. With the 9s also being the uradora, Rumi wins the hand with Riichi/Tsumo/Red Dragon/Dora 2/Ura 2 for 3,000+100/6,000+100 plus two riichi sticks.
Hinata Hit #2

December 10, Game 2, E4-0
In E4-0, Hinata is in 2nd place and 8,400 behind 1st place Rumi.
With pairs of 1m, 7s, 2p and red dragon, Hinata’s starting hand is 2-shanten for seven pairs. With the red dragons, she has the potential to open the hand. In the first row, she makes the 2p into a triplet and forms a 67789s shape, putting her iishanten.
However, the second row does not give her anything at all, giving her opponents time to catch up.
In the third row, Rumi calls a 678s chii and gets to tenpai first on a 36m ryanmen.

Soon after, Hinata finally gets to tenpai and calls riichi on a 58s ryanmen.

After that, Kobayashi gets to tenpai on a 5s/6s shanpon.

On the third-last tile in the wall, Hinata draws the 8s and wins the hand. Hitting the uradora, Hinata wins with Riichi/Tsumo/Dora 1/Ura 1 for 2,000/4,000, taking the lead yet again.
Hiroe Hit

December 10, Game 2, S1-0
In S1-0, Sugawara is in 4th place and 9,400 behind 3rd place Kobayashi.
Sugawara starts out the hand at 2-shanten with a 3s dora and a pair of green dragons. For the 3s to be secured, she will need to either pair it up or draw the 4s. On turn 2, she draws the 4s and gets to iishanten. On her very next turn, she draws a third green dragon and calls riichi on a 5m kanchan.
At the start of the second row, Rumi discards the 5m trying to accept iishanten and deals into Sugawara. Getting an uradora, Sugawara wins with Riichi/Green Dragon/Dora 1/Ura 1 for 8,000
Hinata Hit #3

December 10, Game 2, S3-0
Video: https://abema.tv/video/episode/444-1_s5_p4090
In S3-0, Hinata is in 1st place and 9,000 ahead of 2nd place Rumi.
Before Hinata gets her first draw, Kobayashi calls a 123p chii. Though nothing is absolutely clear, he has options to go for chanta, sanshoku, or a flush hand. When we do see Hinata’s hand, we see her at 2-shanten with two ryanmens and a connected dora 7p. In the first row, she is only able to fill in one of them to get to iishanten. In the meantime, Kobayashi is pushing hard with his flush and Rumi is going for a sequence-based hand.
It takes a while, but Hinata gets to tenpai near the end of the 2nd row and waits dama on a yakuless 25p ryanmen.

Soon after, Rumi gets to tenpai on a 14p ryanmen, holding all three of the red fives and a 7p dora as well. After a few turns of being dama, she finally decides to call riichi on her wait.

With the riichi by Rumi, Hinata decides to give chase on her 25p ryanmen.
During the ippatsu round, Kobayashi gets to tenpai on his full flush and waits on a 36p ryanmen.

123456p are all winning tiltes to someone. On Hinata’s ippatsu draw, she gets the 5p and wins the hand. Hinata wins with Riichi/Ippatsu/Tsumo/Dora 1 for 2,000/4,000 plus Rumi’s riichi stick.
Go

December 10, Game 2, S4-0
In S4-0, Kobayashi is the dealer in 4th place, 8,700 behind 2nd place Rumi. To move up to 2nd place, Kobayashi needs a 2/50 or 3/25 direct hit, a 3/40 tsumo, or a 3/50 or 4/25 ron.
Kobayashi starts out with a cool iishanten hand with tanyao guaranteed. However, he lacks any other yaku. The first row is spent mainly drawing and discard, unable to draw any of the three tiles that will get him to tenpai. At the start of the second row, Kobayashi draws the 8s for tenpai and calls riichi on a 3m kanchan.

To his left, 4th place Sugawara wants to escape her 4th place demise. Sitting 6,800 behind Kobayashi in riichi, Sugawara can win almost any hand with her east pair and finish in 3rd place. At the end of the row, she gets to tenpai with pinfu and calls riichi on a 25s ryanmen. Unfortunately, no winning tiles remain in the wall for her.

In the middle of the third row, Kobayashi draws the 3m and wins the hand. Kobayashi wins with Riichi/Tsumo/Tanyao for 2,000 all. With Sugawara’s riichi stick Kobayashi moves into 2nd place by just 300.











